Action Tower Defense

This is a small 3D Action Tower Defense with sandbox mechanics where you can build several towers and place them wherever you want or kill enemies yourself before the enemies eventually get to the base and destroy it.

This was one of our prototypes for our Capstone we made in Unity. We worked on it for around three weeks before stopping development for this project in favour of a more technical one.

My major contributions include,

  • Pathfinding for the enemies in an ever changing environment, where they have to find the best way to reach the base.

  • Intelligent enemy design to deal with the various contraptions, where they exploit the weakness in the contraptions placed by the player.

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