Pilot Engine

I created this project for fun and while learning OpenGL.

Tech Stack

OpenGLC++

Some of my contributions for this project

  • Proper GUI for everything, so that changes can be seen realtime
  • Ability to save scenes and load them at a later time
  • An Asset Manager to see the Assets loaded at any given time
  • A searchable logger
  • Ray Picking, and Pathing
  • Multiple Viewports, with the ability to assign cameras as you please
  • Animations for Combat
  • Runs on Mac, Linux and Windows
Pilot Engine