Pilot Game Engine

I created this project for fun and while learning OpenGL

Major features include

  • Proper GUI for everything, so that changes can be seen realtime.

  • Ability to save scenes and load them at a later time.

  • An Asset Manager to see the Assets loaded at any given time.

  • A searchable logger.

  • Ray Picking, and Pathing.

  • Multiple Viewports, with the ability to assign cameras as you please.

  • Animations for Combat.

  • Runs on Mac, Linux and Windows.

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