Pilot Game Engine
I created this project for fun and while learning OpenGL
Major features include
Proper GUI for everything, so that changes can be seen realtime.
Ability to save scenes and load them at a later time.
An Asset Manager to see the Assets loaded at any given time.
A searchable logger.
Ray Picking, and Pathing.
Multiple Viewports, with the ability to assign cameras as you please.
Animations for Combat.
Runs on Mac, Linux and Windows.